This stealth adventure was created as part of the three day game jam "Winter Game Jam" organized by students of the Zurich University of the Arts.

The main theme of the game jam was "Masquerade" and our team got the genre/mechanic of "ticking clock/time pressure".

In "Send a'Clock" you have to climb a bell tower, without getting cought by the watchmen and the dogs. The game requires you to hide from the watchmen and time your movement with the ticking of the giant clock. Your goal is, to reache the top of the tower, to end the daylight saving time.

Credits:

Manuela Widmer, Code / Team Lead

Jonas Füllemann, Sound Design / Code

Elena Walther, Leveldesign / Art

Nicola Kistler, Leveldesign / Art

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Click download now to get access to the following files:

Send a'Clock.zip 73 MB
WGJ_Clocktower.zip 63 MB

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